<?php
/**
 * <https://y.st./>
 * Copyright © 2018 Alex Yst <mailto:copyright@y.st>
 * 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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**/

$xhtml = array(
	'<{title}>' => 'Somewhat productive',
	'takedown' => '2017-11-01',
	'<{body}>' => <<<END
<img src="/img/CC_BY-SA_4.0/y.st./weblog/2018/06/23.jpg" alt="A row of young trees" class="framed-centred-image" width="649" height="480"/>
<section id="Minetest">
	<h2>Minetest</h2>
	<p>
		It occurred to me today that while I can afford thicker walls in the player-requested tunnel branches but don&apos;t need them there, I can&apos;t afford the thicker walls in the main lines even though I <strong>*do*</strong> need them there.
		At least if I went with last night&apos;s version of the plan.
		The problem is that with the rails suspended in the air a bit, they&apos;re no on level with the thin part of the trees near the bottom, but the thick part of the trees near the middle.
		The tunnel needs to be wider if I&apos;m to make that work, and that means thinner walls.
		Thinner walls mean I won&apos;t be able to embed the gravel into the wall as I&apos;d wanted to, connecting the gravel floor of the higher area with the gravel floor of the lower area.
		Huh.
		Come to think of it, I&apos;d planned to put the rails leading to the tunnel branches between the trees, but that won&apos;t work when suspended in the air either.
		More planning is required.
		I might not be able to do the suspended rail thing at all, which is too bad; it&apos;d look moderately cool, if it worked.
		I could still put the empty space <strong>*above*</strong> the main line instead of below it.
		That&apos;d mean no suspended rails, and the floor would be even between the main line and branches.
		The ceiling hight would vary instead of the floor height, which would go mostly unnoticed with the tall trees blocking the view of the walls.
		The main thing noticed instead would be the tree type change when passing from one tunnel section type to another.
	</p>
	<p>
		From the looks of it though, jungle trees will never grow where my rail placements would be for the elevated rail plan.
		If I ditch the idea of embedding gravel in the walls, allowing me to make the tunnel wide enough for elevated rails to pass by aspens and pines, I can plant jungle trees at the tunnel&apos;s branching points to open a path for the rails to pass through the tree line.
		That requires I always replant jungle trees in those spots though, or never harvest the trees there at all.
		I also worry that if I don&apos;t go with elevated rails, the densely-packed and dynamic nature of the plant farm blocks the rails from getting through.
		I have to account for the possibility, for example, that the four-metre space between two grow lights will be filled.
		A bush on one side would take two metres of the space, while a jungle tree on the other would take the remaining two metres of space.
		Using the space to its fullest, I don&apos;t see a good way to branch the tunnel at all.
		Of course, I don&apos;t have to put plants in the tunnel at all, but it&apos;d make the tunnel look as boring as my original design.
	</p>
	<p>
		Perhaps I could use two layers of tunnels?
		The bottom layer would be the main lines, express ways that connect the nine hubs.
		It would be here that I do my tall tree farming.
		The upper layer would be branching, reaching all the places players want to go, and shorter trees (apple and acacia) would be grown here.
		The acacia trees require so much distance between them that planting two next to one another would open up more than enough space to let the rails pass by.
		Perhaps the shorter layer would still connect the hubs, but would include branching, while the taller layer would provide only the direct route.
	</p>
</section>
<section id="drudgery">
	<h2>Drudgery</h2>
	<p>
		My discussion post for the day:
	</p>
	<blockquote>
		<p>
			You make a good point about medical terms.
			Back in the day, it was difficult to differentiate one form of heart trouble from another, as less about the heart was known and fewer medical tools for diagnosis were available.
		</p>
		<p>
			I too enjoy plot twists; I found a few in the story I read as well.
		</p>
		<p>
			I&apos;m not I agree with what you&apos;re saying about how her given name would be used instead of her surname and prefix had the story been written more recently though.
			A few people call me <a href="https://en.wikipedia.org/wiki/Mx_%28title%29">Mx.</a> Yst sometimes, and I have a tendency to refer to people I don&apos;t know personally by their surname, sometimes with a prefix.
			This way of referring to people is still very much alive today.
			Like you said, this could have been done to create distance between the reader and the character.
			The people you&apos;d address this way or refer to this way aren&apos;t usually the people you&apos;re close to.
		</p>
		<p>
			I&apos;d love to have read that story myself so as to get a better idea of the context of what you said about it.
			However, that weird privacy policy consent notice won&apos;t let me through without enabling JavaScript, and I have to keep JavaScript disabled due to the bugs in the university&apos;s website.
			Enabling JavaScript would make coursework too much of a pain to work on.
		</p>
	</blockquote>
	<p>
		After getting the discussion post submitted, I got one of the two written assignments done, save for the citing of my source, which I&apos;ll do later.
		Even having lost much of my study time today to the extended shift my boss needed me to cover, I was decently productive today.
	</p>
</section>
END
);
